AI Insights · Timothy · January 2022
Top 5 Adventure Games Performance in Luxembourg Q4 2021
Discover the performance trends of the top 5 adventure games on a unified platform in Luxembourg during Q4 2021, including weekly downloads, revenue, and active users.
In Q4 2021, the top 5 adventure games on a unified platform in Luxembourg showcased diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game’s performance during this period, based on data from Sensor Tower.
Genshin Impact: Natlan Launch saw its weekly revenue fluctuate, peaking at approximately $7.8K in the first week of November and ending the quarter with around $2.8K. Weekly downloads were relatively stable, ranging from 105 to 164, with a slight increase towards the end of December. Weekly active users showed a gradual increase, starting at 1.6K and reaching almost 1.9K by the end of the quarter.
Super Mario Run experienced modest weekly revenue, with the highest revenue of about $225 in late September and the lowest around $70 in mid-November. Weekly downloads varied significantly, peaking at 221 in early December and ending the quarter with 214. The game’s weekly active users increased steadily from 443 to 635 throughout the quarter.
Bob's World - Super Bob Run did not generate any revenue during Q4 2021. However, it had a notable weekly download trend, with a peak of 166 in early November and fluctuating between 54 and 132 for the rest of the quarter. Weekly active users showed a consistent increase, starting at 689 and reaching 938 by the end of December.
The Sims™ FreePlay recorded varying weekly revenue, peaking at $1.4K in early November and ending the quarter with $368. Weekly downloads ranged from 60 to 147, with noticeable spikes in early November and late December. The game’s weekly active users increased from 620 to 735 over the quarter.
Miga Town: My Vacation had minimal revenue, with minor peaks of $37 in late November and $54 in late December. Weekly downloads saw a steady trend, ranging from 61 to 133, with notable peaks in late November and December. Weekly active users also showed an upward trend, starting at 82 and peaking at 181 in late December.
For more insights and detailed data on the performance of these games, visit Sensor Tower.